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Narrative Game Designer

Lanterns Studios · Tunis

Nouveau Remote
Remote Mid 🇬🇧 English
Unreal Engine 5 Articy:draft Ink Twine

Description du poste

About the role

Lanterns Studios is an independent video game studio based in Tunis, Tunisia, focused on creating engaging gameplay and compelling stories. It is looking for an experienced Narrative Game Designer to help shape interactive experiences, working closely with writers and game designers to turn narrative concepts into gameplay using mechanics, systems and player interactions.

Key responsibilities

  • Turn narrative content into gameplay, including quests, objectives, interactive sequences and player interactions.
  • Design and refine game progression, balancing story, gameplay, exploration and engagement.
  • Integrate existing mechanics into narrative experiences and propose new ones that enhance storytelling.
  • Collaborate with writers, game designers and level designers on cohesive gameplay and narrative structures.
  • Design and document quest flows, narrative events, player interactions and progression systems.
  • Evaluate and improve the player experience through playtesting and feedback.

Required profile

  • Previous professional experience in narrative design, quest design or a related game design role.
  • Strong understanding of game design principles, mechanics and interactive storytelling.
  • Ability to translate narrative concepts into gameplay sequences and quests.
  • Good sense of pacing, progression and the balance between narrative and gameplay.
  • Experience designing and documenting gameplay and narrative systems.
  • Excellent written and spoken English; strong creative, analytical and problem-solving skills.

What we offer

  • Remote work option.
  • The chance to join a small, passionate team in Tunis.

Candidates should attach a portfolio showing previous narrative design work or relevant game projects. Applications are sent by email to the studio's recruitment contact.

Questions fréquentes

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Lanterns Studios

Tunis