Freelance 3D Artist
Blendpixel Studio
Description du poste
About the role
Blendpixel Studio is seeking a remote Freelance 3D Artist to create and refine low‑poly 3D assets for real‑time engines and media projects. You will work independently, collaborating online with supervisors to meet style guidelines and technical specifications.
Key responsibilities
- Model low‑poly environment and prop assets using Maya or Blender.
- Apply textures and set up lighting for real‑time and pre‑rendered scenes.
- Assist with basic rigging of simple characters or objects.
- Optimize assets for performance in Unity, Unreal, or similar platforms.
- Prepare files for seamless integration and maintain organized asset libraries.
Required profile
- Proficiency in Maya or Blender for 3D asset creation.
- Strong 3D modeling and texturing skills for low‑poly assets.
- Experience with lighting setups for real‑time engines.
- Basic rigging abilities for simple characters or objects.
- Understanding of asset optimization for Unity, Unreal, or comparable platforms.
- Portfolio showcasing relevant 3D work.
- Good communication skills and ability to work independently.
Required skills
- Maya
- Blender
- Unity
- Unreal Engine
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Blendpixel Studio